Saturday 18 May 2019

A Plague Tale: Innocence Review



Bonjour everyone, I recently had the pleasure to review A Plague Tale: Innocence. Which I've had on my radar for a while now and even featured in a YouTube video of mine just before E3 2018.

Apart from popping up now and again on gaming news sites, there hasn't been a great deal of buzz around APTI. Which is a real shame as developers Asobo Studio has done a fantastic job on what is a tad old fashioned approach to games especially in 2019. 



I say this because a lot of games now are open-world, have a boatload of sidequests, different endings and the like. Where APTI is a linear level-based experience.

With Asobo just wanting to tell you this story of Amica and Hugo are two leads during the Hundred Years' War in the French countryside, whilst a plague has broken out. This is done incredibly well through the interactions between Amica who you mainly play as and her younger brother Hugo, who turns out to be rather special. 



As you're rather regular people, the gameplay is very stealth based which won't be for everyone as you can't go in guns blazing (a sling in this case),  meaning you will need to figure out how to get past soldiers and plague-infested rats in the various puzzles in each level. On your journey, you will meet various allies who will teach you new things and give a helping hand to puzzles.

I really enjoyed my time with APTI as what it does it does very well be it the aforementioned story, the gameplay and sounds design, also it looks fantastic especially one scene in Chapter IV if you're using HDR.

If you enjoyed The Last of Us, Brothers: A Tale of Two Sons and similar games then you will enjoy APTI. I do know the length, it took me about 9hrs and lack of replayability part from trying to find all the collectables will put some of you off otherwise an excellent game.



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